Very simple BTree implementation. It aim to obtain a persisted BTree to use when a Database engine is too much and simple serialization is not enough.
This is an implementation of a BTree in C#. This project focalize on persisting object on a stream based support ( IE Disk, Blob etc ) in order to have the tree saved on some sort of support. This should be useful when having a database engine is too
much and serialization is not enough.
The current version fails even in basics tests, but I'm not so far from a first very poor but usable version.